We build XR around human behavior.

We build XR around human behavior.

ABOUT REALCAST

Realcast is an award-winning extended reality studio creating games, immersive experiences, and real-world deployments for the next era of spatial computing.

Built by game makers whose past work includes globally recognized franchises such as Just Dance, Raving Rabbids, and Ghost Recon, with more than 50 million copies sold worldwide, our studio brings proven game-development DNA to the future of XR.

ABOUT REALCAST

Realcast is an award-winning extended reality studio creating games, immersive experiences, and real-world deployments for the next era of spatial computing.

Built by game makers whose past work includes globally recognized franchises such as Just Dance, Raving Rabbids, and Ghost Recon, with more than 50 million copies sold worldwide, our studio brings proven game-development DNA to the future of XR.

Black and white image of people working at a table with laptops, showing hands gesturing during discussion of digital content displayed on screens, with fabrica® logo in the corner.
Black and white image of people working at a table with laptops, showing hands gesturing during discussion of digital content displayed on screens, with fabrica® logo in the corner.
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Years experience video game development

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Years experience video game development

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Years experience video game development

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Average rating across current Meta store titles

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Average rating across current Meta store titles

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Average rating across current Meta store titles

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Years shipping XR products

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Years shipping XR products

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Years shipping XR products

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Visitors across location based experiences

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Visitors across location based experiences

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Visitors across location based experiences

One studio model, connected across games and real places.

Realcast works across three connected areas: original consumer XR games, location based and industrial XR, and ongoing exploration in interaction design for emerging devices. Each area strengthens the others.

CAPABILITIES

CAPABILITIES

The disciplines behind our work.

The disciplines behind our work.

(001)

Consumer XR Games

Original titles built around clear mechanics, replayable systems, and long term content growth.

Categories

Meta Quest

Pico

Playstation VR

Vision Pro

Game design

Multiplayer

Consumer XR Games

(002)

Natural Interaction

XR systems designed for public spaces, live teams, hardware operations, and daily use.

Categories

Vision Pro

Meta Quest 3

Passthrough

Hand tracking

Spatial UI

Pico

5+

Natural Interaction

(003)

Real World Deployment

XR systems designed for public spaces, live teams, hardware operations, and daily use.

Categories

Museums

Events

Multi-user

Free-roam

Hardware integration

HoloLens

5+

Real World Deployment

(004)

Emerging Platform Readiness

Design and development practices that translate across today’s headsets and the next wave of spatial devices.

Categories

Innovation

Spatial Computing

Experiential

XReal

Android XR

5+

Emerging Platform Readiness

(001)

Consumer XR Games

Original titles built around clear mechanics, replayable systems, and long term content growth.

Categories

Meta Quest

Pico

Playstation VR

Vision Pro

Game design

Multiplayer

Consumer XR Games

(002)

Natural Interaction

XR systems designed for public spaces, live teams, hardware operations, and daily use.

Categories

Vision Pro

Meta Quest 3

Passthrough

Hand tracking

Spatial UI

Pico

5+

Natural Interaction

(003)

Real World Deployment

XR systems designed for public spaces, live teams, hardware operations, and daily use.

Categories

Museums

Events

Multi-user

Free-roam

Hardware integration

HoloLens

5+

Real World Deployment

(004)

Emerging Platform Readiness

Design and development practices that translate across today’s headsets and the next wave of spatial devices.

Categories

Innovation

Spatial Computing

Experiential

XReal

Android XR

5+

Emerging Platform Readiness

(001)

Consumer XR Games

Original titles built around clear mechanics, replayable systems, and long term content growth.

Categories

Meta Quest

Pico

Playstation VR

Vision Pro

Game design

Multiplayer

Consumer XR Games

(002)

Natural Interaction

XR systems designed for public spaces, live teams, hardware operations, and daily use.

Categories

Vision Pro

Meta Quest 3

Passthrough

Hand tracking

Spatial UI

Pico

5+

Natural Interaction

(003)

Real World Deployment

XR systems designed for public spaces, live teams, hardware operations, and daily use.

Categories

Museums

Events

Multi-user

Free-roam

Hardware integration

HoloLens

5+

Real World Deployment

(004)

Emerging Platform Readiness

Design and development practices that translate across today’s headsets and the next wave of spatial devices.

Categories

Innovation

Spatial Computing

Experiential

XReal

Android XR

5+

Emerging Platform Readiness

Dark gradiend background
Dark gradiend background

Our perspective.

Our perspective.

HOW WE THINK ABOUT XR

Realcast's point of view is shaped by building for both consumer behavior and real world deployment.

We study how people move, play, learn, hesitate, gather, and respond when digital content enters physical space. Our writing explores the design choices that will make XR simpler, more useful, and more human.

HOW WE THINK ABOUT XR

Realcast's point of view is shaped by building for both consumer behavior and real world deployment.

We study how people move, play, learn, hesitate, gather, and respond when digital content enters physical space. Our writing explores the design choices that will make XR simpler, more useful, and more human.

Built by people who know how to ship.

Built by people who know how to ship.

THE REALCAST METHOD

Realcast brings proven game-development experience into XR. Our team’s past work includes globally recognized franchises such as Just Dance, Raving Rabbids, and Ghost Recon, with more than 50 million copies sold worldwide.

That foundation shapes how we build: clear mechanics, intuitive interaction, polished production, real-time systems, and experiences that can move from prototype to public use.

Our advantage is the combination of creative, technical, and operational thinking needed to build experiences that players can understand, venues can run, and platforms can support.

Player

Experience

Playable Systems

We design core mechanics that are easy to understand, then deepen through levels, environments, challenges, and repeat play.

Player

Experience

Playable Systems

We design core mechanics that are easy to understand, then deepen through levels, environments, challenges, and repeat play.

Player

Experience

Playable Systems

We design core mechanics that are easy to understand, then deepen through levels, environments, challenges, and repeat play.

Technical

Foundation

Interaction Engineering

We build the systems that make spatial interaction feel stable, responsive, and believable, from hand tracking and passthrough to anchoring and performance.

Technical

Foundation

Interaction Engineering

We build the systems that make spatial interaction feel stable, responsive, and believable, from hand tracking and passthrough to anchoring and performance.

Technical

Foundation

Interaction Engineering

We build the systems that make spatial interaction feel stable, responsive, and believable, from hand tracking and passthrough to anchoring and performance.

Narrative

& Flow

Spatial Storytelling

We shape pacing, interaction, feedback, and emotional flow so each experience feels clear, physical, and memorable.

Narrative

& Flow

Spatial Storytelling

We shape pacing, interaction, feedback, and emotional flow so each experience feels clear, physical, and memorable.

Narrative

& Flow

Spatial Storytelling

We shape pacing, interaction, feedback, and emotional flow so each experience feels clear, physical, and memorable.

Real-World

Operation

Deployment Discipline

We design for the realities of venues, visitors, hardware, staff, safety, maintenance, and daily operation.

Real-World

Operation

Deployment Discipline

We design for the realities of venues, visitors, hardware, staff, safety, maintenance, and daily operation.

Real-World

Operation

Deployment Discipline

We design for the realities of venues, visitors, hardware, staff, safety, maintenance, and daily operation.

Build with Realcast.

By submitting, you agree to our Terms and Privacy Policy.

© 2026 Realcast

Let’s talk XR.

Realcast partners with platforms, brands, cultural institutions, venues, and enterprise teams to create spatial experiences that people can play, walk through, interact with, and remember.

Build with Realcast.

By submitting, you agree to our Terms and Privacy Policy.

© 2026 Realcast

Let’s talk XR.

Realcast partners with platforms, brands, cultural institutions, venues, and enterprise teams to create spatial experiences that people can play, walk through, interact with, and remember.

Build with Realcast.

By submitting, you agree to our Terms and Privacy Policy.

Let’s talk XR.

Realcast partners with platforms, brands, cultural institutions, venues, and enterprise teams to create spatial experiences that people can play, walk through, interact with, and remember.